Alëna Kolyakova

"'I dare you not to question my intuition, for I am very sure that you are the one.' - Alëna to Nico"Alëna Kolyakova is a demigod of Poseidon and camper of Camp Half-Blood. She is the current Poseidon Cabin Leader.

In-Depth Information
Character owned by Veturius#0908

Overview
Long story short: Alëna is usually anti-social. She likes to watch how the world goes, even with her within the background. She also follows her own routine, not really wanting to let anyone ruin it, yet there will be times when she forces herself to think that maybe people aren’t ill-mannered at all, and so she would do her best to get to know those people, even her half-siblings.

However, upon her election as the current Poseidon Cabin Leader, she has learned to be more empathetic towards people and taking account of their needs, to the point where she will defend and fight for them no matter what.

Biographical Information
Long story short: Alëna’s very anti-social. She likes to watch how the world goes, even with her within the background. She also follows her own routine, not really wanting to let anyone ruin it, yet there will be times when she forces herself to think that maybe people aren’t ill-mannered at all, and so she would do her best to get to know those people, even her half-siblings.

Powers

 * Underwater Breathing - She has the ability to breathe underwater, and touching someone else while underwater forms an air bubble for them. Until popped, they can breathe underwater as well.
 * Poseidon's Authority - Children of the Big Three have a particularly strong scent to monsters. While the threat of their godly parent may repel weaker monsters, it only attracts strong monsters who love to take a bite out of such a powerful demigod. Alëna can summon sea creatures to serve her for a limited time, as well as communicate with monsters in Poseidon’s domain; horses are included.


 * Hydrokinesis - The ability to form, and manipulate water. It takes 2 emotes to generate a gallon of seawater from the skin, like an intense workout, and 2 emotes to manipulate the water/seawater. If there is already water/seawater present, the first two emotes don’t apply.
 * Atmokinesis - The most draining and powerful power a spawn of Poseidon can have; the ability to create and manipulate miniature hurricanes and whirlpools localized around the demigod. It takes three emotes to create a storm (5m*5m=25m² centered around the demigod). This is extremely taxing, meaning that if she creates a storm in just three emotes, she passes out after it is created. The more emotes she uses the safer it is. If it is greater than 3 emotes he gets a +1 roll modifier on a d20, if it lands higher than 5 she doesn’t pass out. After it’s created, she can enlarge it. 1 emote = 5 meters per side. Atmokinetic users, like Alëna, can halt the creation of storms, roll a d20 against the GM, or the other Atmokinetic user, creating the storm.
 * Hydro-vitakinesis - The ability to heal others using water. Three emotes heals a four-inch-wide cut that is half an inch deep. This power cannot be used to heal major injuries such as broken bones or fractures, only minor injuries such as cuts and scratches, and can only be used if the injured part is submerged in water.

Life Before Camp
Alëna was born to be near the water ever since she was born. Her mother noticed that every single time a glass of water, for example, was in her sight. It was a calling that she could be an elite swimmer someday.

When she was 2, she brought her to swim classes and it turned out that she was the best swimmer out of everyone in her class. So it quickly turned her taking up private lessons in order to fine-tune her ability. The two also had to move to Sochi in order to have better access to coaches that can bring her to the highest level possible.

She continued to train in Sochi from sunrise to sunset, and in no time, she was in a good condition to compete in the regional and sectional competitions within the country. Until she is old enough to be qualified for the Olympics, she will continue to train as hard as she can.

What she didn’t know is that she may never make it there. While in a hotel room in Moscow, she felt like there was something wrong. Her coach was staying in the adjacent room so she had no one else to rely on as a gryphon pecked its way into the window. Thinking fast, she grabbed the nearest thing that can be used as a weapon: a lampshade.

Even when she bashed its head with it (and it was a miracle that she wasn’t eaten), the gryphon was still trying to peck her life away. Even if she went down the stairs to the lobby, she knew that she was surrounded. Before she could give up, a bellhop barged into the room and guided her (and her things) out of the room.

The bellhop told her that he was able to get a flight to New York, and like a very suspicious person, she didn’t know why and questioned him about it, and got a reply that he will explain later.

After hours of turbulence, they arrived at camp safely. She was able to get the explanation she needed, so as soon as she was told that there is a pool and a beach at camp, she decided to take advantage of those perks, as long as she put in hours of training at the arena and the range, to better defend herself against monsters.

Present Day
She is currently on break from Cabin Leader duties in order to begin planning for her and Nico's wedding.

Trivia

 * Alëna's fatal flaw is loyalty. In a battle, she hates to see anyone get hurt, so she is willing to sacrifice herself for the lives of others at all costs, just like she would do for her team, even if she basically hates people in general.
 * She is left-handed.